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Twelve Questionable Quests

Twelve Questionable Quests

Happy Transport Games / January 27, 2024

My team had the opportunity to develop a game for Tholos, the semicircular Virtual Reality "theatre" of Hellenic Cosmos supporting local multiplayer of 124 players. We created an education game where the players had to answer how Hercules decided to resolve his twelve labors. For the story we used ink from inkle, a narrative scripting language. Additionally, the game featured a control panel showing data from the player's answers should the operator decide to help them, and time controls to speed up the narration and quiz should the time be running out before the next group of visitors.

A description can be found at the Global Game Jam page.

We also made a video presentation for the Greek audience.

The game is currently being used as a break for the Tholos visitors. It's a fun way to learn about the twelve labors of Hercules.