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Labyrinth

Konstantinos Egkarchos / January 15, 2009

This is the first game I made by myself and this is exactly why it’s presented here. It was created as a project for my 1st semester in school.

The project was implemented in Pascal 1.5 and was a character-based game featuring 5 levels of labyrinths of increasing difficulty. The player was tasked to find the exit with the keyboard arrows and beat the best score. Scores were saved and the GUI could be hidden.

You can find the source code at GitHub.